Cyberpunk 2020 – Supernatural

I really like cyberpunk, it was the first non-fantasy setting that I really got into. Don’t get me wrong, I played a lot of others before this, but cyberpunk just had a certain feel to it that was fantastic, and I enjoyed it a lot more than Shadowrun.

Which brings me to one of the main problems with Cyberpunk, well not really a problem, more like just a fact. If the players wanted something beyond the sci-fi setting, for example magic, vampires, supernatural, etc., it meant going to a different setting. Of course it did. I mean there were attempts to get this stuff into cyberpunk, but if you were running a campaign for any amount of time it seemed artificial to suddenly add these elements. It was also time consuming to start up a new campaign.

Instead of starting a new campaign, introducing the features ad-hoc, or going to a new setting, there is fourth solution, and it really fits into the cyberpunk setting without too much difficulty, in fact, once the idea is shown, it might be something that is expected.

The idea relies on two very prominent features of the setting, drugs and humanity loss.

The adventure starts off innocent enough. The characters are at a club, they are celebrating, Either celebrating a victory, or drowning in the misery of defeat. One of their long time friends buys them a round and the night passes into oblivion.

The next day is when things start to become strange. They start to notice that things are different, seeing shadows following them in the darkness. Odd encounters with people talking of omens. Continue to add other supernatural elements. Is a vampire clan trying to recruit them, or a werewolf pack hunting them, or perhaps a wizard council is trying to destroy the world.

Throughout the adventure, make sure that their friend keeps “celebrating” with them and towards the end of the adventure start to sow the seeds of doubt. They attack someone thinking they are a warewolf, but when they find the body its just some cybered up punk. That vampire they tracked down, just a thug parting out people in the alley.

Then when things culminate in the end game, let them know that they have been in a drug induced haze the entire time. Maybe an experimental drug that their friend has been paid to drop in the open market, maybe something used to control people. The characters will eventually figure out that everything they have seen is a lie, caused by the experimental drug.

Of course Vampires don’t exist in Cyberpunk. But drug induced hallucinations spanning several weeks made worse by a lost connection to humanity, that seems about right for Cyberpunk. It gives the players a distraction from their “normal” routine.

Cyberpunk 2020 – “The Domestics”

It was Wednesday, the last day I remember before waking up in the coffin. August 10th, not sure why I remember that day. The acid rain was especially heavy when we went to pick up our payment. Payment for a job I was not sure I wanted to do. I mean, it was only people, meatbags that had it coming, i mean probably had it coming. We picked them up on the edge of the combat zone, that place where Pacifica meets the slime of the city.

It was dark when I woke, cramped, sweaty, a foul odor in the air. The aches in my body was a testament to how long I had been asleep. I do wonder what happened to the other while I was asleep, it appears both parts were asleep, that has never happened before, and worse of all, I am without my deck to figure out what’s going on.

Not having access to the Net is like having my arm cut off, or at this point, my head. Might as well be dead. It was at this point that someone interupted my grim condition and let a bit of light into the coffin. I was not too far off in that regard.

My companions and I had been scooped up, kidnapped, shanghaied! For what? That is the question. With that little tingle at the back of my mind, I pulled, with the help of Blank and our other goons, myself out of that terrible coffin. Didn’t help with Net access, but at least now we could formulate a plan and get the hell out of here.

As the team pulled themselves from the other coffins and we began to look around, we found that this was a monkey shit operation. Low level goons working a insecure warehouse, working blindly for people they don’t know. Meatbags.

Street trash led us out of the warehouse and gave us a path towards a bit of revenge. The street trash was there looking for his friends, we could not help him in that regard, We didn’t find any other targets. We did setup a sweet little present for anyone opening those coffins. We slung the bodies of those guards in the coffins and sent them on their way. When they pick up the boxes and open them up on the other end, my little cyber-code hidden in their processors will let me know where that other end is and who is behind this scheme. Targeting street scum is one thing, targeting me and my friends will lead them to a world of hurt.

Once we got finished we headed to the Emerald City to get our wits about us and figure out who would want to target us. Was it a random hit? Something to discuss.